Latest Eye Tracking Developments in AR, VR and MR
First in a new XR blog series for software and game devs, with this edition looking at eye tracking in avatars, in games and in enterprise ...
First in a new XR blog series for software and game devs, with this edition looking at eye tracking in avatars, in games and in enterprise ...
David Weinstein, director of virtual and augmented reality at NVIDIA, outlines key trends driving the XR market, possible challenges, and ...
Johan Hellqvist, Tobii's XR Head, discusses major XR trends outlined by experts at Qualcomm, HP, HTC and Pico and shares his vision for the ...
Peter Peterson, Head of XR Software and Solutions, R&D at HP, gives his views on current XR market trends and possible challenges impacting ...
In this post, I discuss the importance of open standards and how eye tracking as an OpenXR extension is a catalyst for innovation in the XR ...
Gear up for big announcements and first glimpses into our evolving eye tracking and user-facing sensor technologies in CES 2019.
Earlier this year, Tobii was in AWE gathering with the rest of the world to talk about the innovations happening within XR.
A diverse team of Tobiians converged on the Consumer Electronics Show in Las Vegas. In this article, we summarize the accelerating trends ...