This blog shares an experiment enabling gaze expressions for the metaverse ready avatars powered by MetaHuman and Tobii eye tracking.
Hi, I am a senior engineer working with the Business Development team on both PC and XR segment, which means I get to set the development path for our VR, AR and PC gaming and non-gaming applications. I am a gamer and have been involved in VR since 2012 and have been fortunate to work with Tobii to see providing key solutions on next gen devices.
More from Ajinkya Waghulde
This blog seeks to explore the current benefits made possible via foveation, with an emphasis on recent benchmarks Tobii conducted.